About This Session
In this session, I'll develop a 2D game for the Windows Phone using XNA. We'll cover how to make a game work without a keyboard and mouse by using the accelerometer and touch screen. We'll also cover some best practices in game development for small form factor devices like the phone, and I'll point you towards some great resources to follow up on after the session.
Time: 9:15 AM Sunday Room: 8403
The Speaker(s)
Program Manager , Microsoft
unassigned