1:15 PM Sunday Room: S-160Virtual reality is here - and it's never been easier to start building 3D applications. In this session, we'll cover the basics of building a VR application and the types of devices that are available today. We'll also cover some of the considerations for creating great immersive content using the Unity game engine and other technologies for immersive apps.
9:45 AM Saturday Room: RG-122Interested in learning more about the Microsoft HoloLens and how to use Unity to develop for it? In this session, we'll be doing an introduction to HoloLens and show the basics of using Unity to build a Windows 10 Universal application to the HoloLens Emulator.